Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Normal Mapping
06-29-2011, 03:27 AM
Post: #3
RE: Normal Mapping
The concept is that you have all the details from the high polygon model, and put it in a normal map. Then you apply the normal map to low-resolution mode as you add a texture map.The character animation always looks really good with plenty of detail and realism, but as long as the game resumed, the model is back be-together, very solid looking.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Normal Mapping - Jaccob - 02-17-2007, 06:19 PM
RE: Normal Mapping - Martin - 02-17-2007, 06:32 PM
RE: Normal Mapping - fennyjohn - 06-29-2011 03:27 AM

Forum Jump:


User(s) browsing this thread: 2 Guest(s)