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Normal Mapping
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06-29-2011, 03:27 AM
Post: #3
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RE: Normal Mapping
The concept is that you have all the details from the high polygon model, and put it in a normal map. Then you apply the normal map to low-resolution mode as you add a texture map.The character animation always looks really good with plenty of detail and realism, but as long as the game resumed, the model is back be-together, very solid looking.
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Normal Mapping - Jaccob - 02-17-2007, 06:19 PM
RE: Normal Mapping - Martin - 02-17-2007, 06:32 PM
RE: Normal Mapping - fennyjohn - 06-29-2011 03:27 AM
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