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	<channel>
		<title><![CDATA[Computer Graphics Community - All Forums]]></title>
		<link>http://www.cgshelf.com/forum/</link>
		<description><![CDATA[Computer Graphics Community - http://www.cgshelf.com/forum]]></description>
		<pubDate>Thu, 17 May 2012 13:09:49 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Best monitor.]]></title>
			<link>http://www.cgshelf.com/forum/thread-984.html</link>
			<pubDate>Mon, 14 May 2012 10:43:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-984.html</guid>
			<description><![CDATA[What do you guys think is the best monitor in quality. I’ve got an HP and the colour quality is great, but it’s not enough for me. Do you guys have any suggestions?]]></description>
			<content:encoded><![CDATA[What do you guys think is the best monitor in quality. I’ve got an HP and the colour quality is great, but it’s not enough for me. Do you guys have any suggestions?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Where to find the iron doors samara ?]]></title>
			<link>http://www.cgshelf.com/forum/thread-959.html</link>
			<pubDate>Sat, 18 Feb 2012 05:00:41 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-959.html</guid>
			<description><![CDATA[Good time of day . Tell malyu . Where to find the iron doors of Kolomna Toreks ?<br />
    <br />
Sincerely, Tara Stepan .]]></description>
			<content:encoded><![CDATA[Good time of day . Tell malyu . Where to find the iron doors of Kolomna Toreks ?<br />
    <br />
Sincerely, Tara Stepan .]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Old Photoshop 5.5 on Windows 7]]></title>
			<link>http://www.cgshelf.com/forum/thread-941.html</link>
			<pubDate>Mon, 06 Feb 2012 10:14:32 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-941.html</guid>
			<description><![CDATA[Hello,<br />
<br />
I have a old Photoshop that is upgraded to 5.5, which works fine for me, I still have original disks and serial number. I updated my laptop with Windows 7 and when I tried to install photoshop 5.5 from disks, i was given a suggestion to copy the files to C drive and run, but when I tried to run setup file in Photoshop folder from C drive, the message is 'the file version is incompatible with this version of Windows, refer to software manufacturer'.  Has anyone got the same error?  I'm not so good with technical issues but I can follow instructions.<br />
<br />
Help Appreciated]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
I have a old Photoshop that is upgraded to 5.5, which works fine for me, I still have original disks and serial number. I updated my laptop with Windows 7 and when I tried to install photoshop 5.5 from disks, i was given a suggestion to copy the files to C drive and run, but when I tried to run setup file in Photoshop folder from C drive, the message is 'the file version is incompatible with this version of Windows, refer to software manufacturer'.  Has anyone got the same error?  I'm not so good with technical issues but I can follow instructions.<br />
<br />
Help Appreciated]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to download on rapidshare X Rumer 7.0.10 Elite?]]></title>
			<link>http://www.cgshelf.com/forum/thread-893.html</link>
			<pubDate>Thu, 19 Jan 2012 13:28:19 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-893.html</guid>
			<description><![CDATA[I want free X-Rumer 7.0.10  ?   <br />
Send me URL please!]]></description>
			<content:encoded><![CDATA[I want free X-Rumer 7.0.10  ?   <br />
Send me URL please!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to download X Rumer 7.0.10  ??]]></title>
			<link>http://www.cgshelf.com/forum/thread-892.html</link>
			<pubDate>Wed, 18 Jan 2012 08:38:54 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-892.html</guid>
			<description><![CDATA[I want download for free XRumer 7.0.10 Elite?   <br />
Send me URL please!]]></description>
			<content:encoded><![CDATA[I want download for free XRumer 7.0.10 Elite?   <br />
Send me URL please!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cognition]]></title>
			<link>http://www.cgshelf.com/forum/thread-872.html</link>
			<pubDate>Mon, 28 Nov 2011 06:08:42 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-872.html</guid>
			<description><![CDATA[Hi Friends,<br />
<br />
I would like to introduce Pixelhunters to you - we are a post production company in Dubai and i would like to share our works here.   great forum!<br />
<br />
<a href="http://vimeo.com/31845676" target="_blank">http://vimeo.com/31845676</a><br />
<br />
Inspired by a work of Dvein, here is the beginning of our short movie called Cognition. Philosophical expression of a "thought" - how it is born, how it develops, changes and regenerates.... Done by Pixelhunters<br />
<br />
Welcoming your comments]]></description>
			<content:encoded><![CDATA[Hi Friends,<br />
<br />
I would like to introduce Pixelhunters to you - we are a post production company in Dubai and i would like to share our works here.   great forum!<br />
<br />
<a href="http://vimeo.com/31845676" target="_blank">http://vimeo.com/31845676</a><br />
<br />
Inspired by a work of Dvein, here is the beginning of our short movie called Cognition. Philosophical expression of a "thought" - how it is born, how it develops, changes and regenerates.... Done by Pixelhunters<br />
<br />
Welcoming your comments]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Avatar (2010)]]></title>
			<link>http://www.cgshelf.com/forum/thread-870.html</link>
			<pubDate>Thu, 10 Nov 2011 07:05:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-870.html</guid>
			<description><![CDATA[Avatar will be a success, not only for the legacy of Cameron, but very intelligent and viral marketing. Avatar is a powerful marketing technique that brings another blockbuster success, like The Blair Witch Project , The Dark Knight  and also the current production of fireworks in an intelligent way on the market.<br />
<br />
The performances are good, but this is not a film star who lives in a great value for professionals, although Sigorney Weaver does not shine and gives a very convincing performance, as well as the rest of the cast. But there is so much entertainment value and functioning of the human factor on the screen does not handle as usual.]]></description>
			<content:encoded><![CDATA[Avatar will be a success, not only for the legacy of Cameron, but very intelligent and viral marketing. Avatar is a powerful marketing technique that brings another blockbuster success, like The Blair Witch Project , The Dark Knight  and also the current production of fireworks in an intelligent way on the market.<br />
<br />
The performances are good, but this is not a film star who lives in a great value for professionals, although Sigorney Weaver does not shine and gives a very convincing performance, as well as the rest of the cast. But there is so much entertainment value and functioning of the human factor on the screen does not handle as usual.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What is E-marketing??]]></title>
			<link>http://www.cgshelf.com/forum/thread-869.html</link>
			<pubDate>Thu, 10 Nov 2011 07:04:37 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-869.html</guid>
			<description><![CDATA[Internet marketing, also known as i-marketing, web marketing, online marketing or e-Marketing is the marketing of products or services online.<br />
<br />
Email Marketing as described in this article is basically defined as sending electronic newsletters or magazines to their subscribers. For our purposes, the list of subscribers is expected to be an "opt-in list, which means that somehow have to ask  to be placed on your mailing list.<br />
<br />
E-mail marketing is highly cost effective marketing tool and if used properly, can catapult your sales to new levels. Whether your business is available only online store or the mother and the biggest pop where the technology is a thirty-year old desktop machine, the company can benefit from email marketing.]]></description>
			<content:encoded><![CDATA[Internet marketing, also known as i-marketing, web marketing, online marketing or e-Marketing is the marketing of products or services online.<br />
<br />
Email Marketing as described in this article is basically defined as sending electronic newsletters or magazines to their subscribers. For our purposes, the list of subscribers is expected to be an "opt-in list, which means that somehow have to ask  to be placed on your mailing list.<br />
<br />
E-mail marketing is highly cost effective marketing tool and if used properly, can catapult your sales to new levels. Whether your business is available only online store or the mother and the biggest pop where the technology is a thirty-year old desktop machine, the company can benefit from email marketing.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Which is best Antivirus]]></title>
			<link>http://www.cgshelf.com/forum/thread-867.html</link>
			<pubDate>Thu, 10 Nov 2011 07:01:53 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-867.html</guid>
			<description><![CDATA[AVG Free Edition <br />
<br />
BitDefender Online Scan System <br />
<br />
McAfee VirusScan for Windows<br />
<br />
Kaspersky Anti-Virus Personal Pro<br />
<br />
avast! Home Edition <br />
<br />
Panda Antivirus Platinum <br />
<br />
Norton Antivirus <br />
<br />
Handy Bits <br />
<br />
Hijack This Software<br />
<br />
ESET NOD32 Antivirus]]></description>
			<content:encoded><![CDATA[AVG Free Edition <br />
<br />
BitDefender Online Scan System <br />
<br />
McAfee VirusScan for Windows<br />
<br />
Kaspersky Anti-Virus Personal Pro<br />
<br />
avast! Home Edition <br />
<br />
Panda Antivirus Platinum <br />
<br />
Norton Antivirus <br />
<br />
Handy Bits <br />
<br />
Hijack This Software<br />
<br />
ESET NOD32 Antivirus]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PDF Compression]]></title>
			<link>http://www.cgshelf.com/forum/thread-856.html</link>
			<pubDate>Sat, 22 Oct 2011 13:06:19 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-856.html</guid>
			<description><![CDATA[How to compress a pdf file without quality loss of images and texts ?<br />
<br />
Thanks in advance<br />
Sujith Vengara]]></description>
			<content:encoded><![CDATA[How to compress a pdf file without quality loss of images and texts ?<br />
<br />
Thanks in advance<br />
Sujith Vengara]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Autodesk Maya Masterclass!]]></title>
			<link>http://www.cgshelf.com/forum/thread-855.html</link>
			<pubDate>Fri, 14 Oct 2011 11:16:16 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-855.html</guid>
			<description><![CDATA[26 Oct. 11:15 – 12:15 || 12:15 – 13:15<br />
<br />
The special guest Patrice Paradis from Autodesk will come directly in Turin (Italy) during the VIEW Conference.<br />
Don’t lose the incredible opportunity to listen some precious tips about the role of previz in storytelling.<br />
Be quick to register, last available places!<br />
<br />
<br />
All informations: http://viewconference.it/autodesk-view-conference<br />
Pdf: http://viewconference.it/workshops/English/AUTODESK_en.pdf]]></description>
			<content:encoded><![CDATA[26 Oct. 11:15 – 12:15 || 12:15 – 13:15<br />
<br />
The special guest Patrice Paradis from Autodesk will come directly in Turin (Italy) during the VIEW Conference.<br />
Don’t lose the incredible opportunity to listen some precious tips about the role of previz in storytelling.<br />
Be quick to register, last available places!<br />
<br />
<br />
All informations: http://viewconference.it/autodesk-view-conference<br />
Pdf: http://viewconference.it/workshops/English/AUTODESK_en.pdf]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VIEW Conference & VIEWFest 2011, Italy]]></title>
			<link>http://www.cgshelf.com/forum/thread-843.html</link>
			<pubDate>Tue, 02 Aug 2011 15:53:20 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-843.html</guid>
			<description><![CDATA[Hello!<br />
I’m  Eleonora and I'm writing to you from VIEW Conference, the premiere international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques, will take place in Turin from 25th to 28th, followed by the VIEWFest, the Computer Animation Festival (from 21st to 23rd October 2011).<br />
<br />
I would like to call your attention to one of our international guests that can be interesting for you.<br />
We are pleased to announce the special participation of  <span style="font-weight: bold;">Sharon Calahan, Director of Photography/Lighting at Pixar Animation Studios. </span><br />
The legendary Pixar's Director of Photography, who created the look of Ratatouille, has just finished to work at new Pixarmovie CARS 2 and she will present its lighting design at VIEW2011.<br />
<br />
Sharon Calahan joined Pixar Animation Studios in 1994 as lighting supervisor on the studio’s first feature film, Toy Story. She then served as director of photography on Toy Story, A Bug’s Life, Toy Story 2, Finding Nemo, Ratatouille and Cars 2.<br />
Sharon knew at the age of three that she wanted to be an artist for Disney. She went on to study graphic design, illustration and photography. Following art school, she began her career as an art director for broadcast television and video production. <br />
Prior to joining Pixar, she was a lighting director at Pacific Data Images completing commercial work, longer format television, and graphics packages.<br />
<span style="font-weight: bold;">Filmography</span><br />
2011 – Cars 2 - Director of Photography – Lighting<br />
2008 – Wall-E – Lighting Consultant<br />
2007 – Ratatouille – Director of Photography – Lighting<br />
2003 – Finding Nemo – Director of Photography (Lighting)<br />
1999 – Toy Story 2 – Director of Photography (Lighting)<br />
1998 – A Bug’s Life – Director of Photography (Lighting)<br />
1995 – Toy Story – Lighting Supervisor<br />
<br />
<br />
<span style="font-weight: bold;">Some of the other international special guests of VIEW2011 will be:</span> <span style="font-weight: bold;">Tom Wujec</span>, the visual thinking guru and award-winning innovator, Autodesk; <span style="font-weight: bold;">Jay Shuster</span>, VES Award Winner and Art Director at Pixar Animation Studios, Art Director of Cars 2; <span style="font-weight: bold;">Glenn Entis</span>, Academy Award Winner, Co-Founder and General Partner at Vanedge Capital; <span style="font-weight: bold;">Lucia Modesto</span>, Supervising Character Technical Director on Kung Fu Panda 2 at PDI/Dreamworks Animation; <span style="font-weight: bold;">Erminio Pinque</span>, Artistic Director at BIG NAZO LAB; <span style="font-weight: bold;">Dylan Brown</span>, Creative Director at Pixar Canada aka Glenn McQueen Pixar Animation Center; <span style="font-weight: bold;">Roger Gould</span>, Creative Director at Pixar's Theme Park Group;<span style="font-weight: bold;"> Kris Piotrowski</span> Creative Director of Superbrothers and Co-Founder of CAPY.<br />
<br />
Below please find a link to our last edition of VIEW 2010: <a href="http://www.cgw.com/Press-Center/News/2011/Color-It-Outstanding.aspx?LargeFonts=true" target="_blank">http://www.cgw.com/Press-Center/News/201...Fonts=true</a><br />
<br />
<br />
All information is on the website: <a href="http://www.viewconference.it" target="_blank">http://www.viewconference.it</a><br />
Register online to access the conference<br />
<br />
VIEWConference 2011 (25-28 October, Conference Center Torino Incontra,Via N. Costa 8, Turin, Italy)]]></description>
			<content:encoded><![CDATA[Hello!<br />
I’m  Eleonora and I'm writing to you from VIEW Conference, the premiere international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques, will take place in Turin from 25th to 28th, followed by the VIEWFest, the Computer Animation Festival (from 21st to 23rd October 2011).<br />
<br />
I would like to call your attention to one of our international guests that can be interesting for you.<br />
We are pleased to announce the special participation of  <span style="font-weight: bold;">Sharon Calahan, Director of Photography/Lighting at Pixar Animation Studios. </span><br />
The legendary Pixar's Director of Photography, who created the look of Ratatouille, has just finished to work at new Pixarmovie CARS 2 and she will present its lighting design at VIEW2011.<br />
<br />
Sharon Calahan joined Pixar Animation Studios in 1994 as lighting supervisor on the studio’s first feature film, Toy Story. She then served as director of photography on Toy Story, A Bug’s Life, Toy Story 2, Finding Nemo, Ratatouille and Cars 2.<br />
Sharon knew at the age of three that she wanted to be an artist for Disney. She went on to study graphic design, illustration and photography. Following art school, she began her career as an art director for broadcast television and video production. <br />
Prior to joining Pixar, she was a lighting director at Pacific Data Images completing commercial work, longer format television, and graphics packages.<br />
<span style="font-weight: bold;">Filmography</span><br />
2011 – Cars 2 - Director of Photography – Lighting<br />
2008 – Wall-E – Lighting Consultant<br />
2007 – Ratatouille – Director of Photography – Lighting<br />
2003 – Finding Nemo – Director of Photography (Lighting)<br />
1999 – Toy Story 2 – Director of Photography (Lighting)<br />
1998 – A Bug’s Life – Director of Photography (Lighting)<br />
1995 – Toy Story – Lighting Supervisor<br />
<br />
<br />
<span style="font-weight: bold;">Some of the other international special guests of VIEW2011 will be:</span> <span style="font-weight: bold;">Tom Wujec</span>, the visual thinking guru and award-winning innovator, Autodesk; <span style="font-weight: bold;">Jay Shuster</span>, VES Award Winner and Art Director at Pixar Animation Studios, Art Director of Cars 2; <span style="font-weight: bold;">Glenn Entis</span>, Academy Award Winner, Co-Founder and General Partner at Vanedge Capital; <span style="font-weight: bold;">Lucia Modesto</span>, Supervising Character Technical Director on Kung Fu Panda 2 at PDI/Dreamworks Animation; <span style="font-weight: bold;">Erminio Pinque</span>, Artistic Director at BIG NAZO LAB; <span style="font-weight: bold;">Dylan Brown</span>, Creative Director at Pixar Canada aka Glenn McQueen Pixar Animation Center; <span style="font-weight: bold;">Roger Gould</span>, Creative Director at Pixar's Theme Park Group;<span style="font-weight: bold;"> Kris Piotrowski</span> Creative Director of Superbrothers and Co-Founder of CAPY.<br />
<br />
Below please find a link to our last edition of VIEW 2010: <a href="http://www.cgw.com/Press-Center/News/2011/Color-It-Outstanding.aspx?LargeFonts=true" target="_blank">http://www.cgw.com/Press-Center/News/201...Fonts=true</a><br />
<br />
<br />
All information is on the website: <a href="http://www.viewconference.it" target="_blank">http://www.viewconference.it</a><br />
Register online to access the conference<br />
<br />
VIEWConference 2011 (25-28 October, Conference Center Torino Incontra,Via N. Costa 8, Turin, Italy)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello]]></title>
			<link>http://www.cgshelf.com/forum/thread-829.html</link>
			<pubDate>Fri, 01 Jul 2011 11:57:28 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-829.html</guid>
			<description><![CDATA[I am CynthiJ from US.I am new to this forum and syaing hello to all of my senior in this forum.<br />
<br />
Regards<br />
CynthiJ]]></description>
			<content:encoded><![CDATA[I am CynthiJ from US.I am new to this forum and syaing hello to all of my senior in this forum.<br />
<br />
Regards<br />
CynthiJ]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hi]]></title>
			<link>http://www.cgshelf.com/forum/thread-812.html</link>
			<pubDate>Sat, 23 Apr 2011 19:02:21 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-812.html</guid>
			<description><![CDATA[Hi I'm new here! I am please to join in this forum! Greatly appreciates it <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Hi I'm new here! I am please to join in this forum! Greatly appreciates it <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VIEWConference whorkshop on ”Pixar’s RenderMan” and “Stereoscopy in Film Production.]]></title>
			<link>http://www.cgshelf.com/forum/thread-717.html</link>
			<pubDate>Fri, 15 Oct 2010 09:13:30 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-717.html</guid>
			<description><![CDATA[Hi everybody!<br />
VIEWConference has come back! The premiere international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques, will take place in Turin from 26th to 29th October, followed by the VIEWFest, the Computer Animation Festival (from 29th to 31st october).<br />
I promotion two workshop of VIEWConference, the”Pixar’s RenderMan” by Dylan Sisson and “Stereoscopy in Film Production: Theory and Practice" by Parag Havaldar.<br />
<br />
<br />
Once again Dylan Sisson, the main Pixar's RenderMan expert, will teach at VIEW in an exclusive workshop the secrets of the famous Pixar's RenderMan software, including topics such as the software's story and origins, and its use in the last Pixar's masterpiece, TOY STORY 3. <br />
<br />
Dylan Sisson:<br />
"Talking Trash about Toy Story 3"<br />
Shading and Lighting with Pixar's RenderMan<br />
<br />
First Part<br />
The climatic scenes of Toy Story 3 take place in a perilous incinerator, featuring vast amounts of trash ... these scenes were some of the most technically challenging in the movie. During this workshop Dylan Sisson will explore some of the strategies used to shade and light this enormous amount of trash, with a focus on Pixar's core rendering technology, RenderMan. Dylan will present some of the advanced lighting and shading techniques that were essential for creating final result, and will show how Pixar's shading tool, Slim, was used to create sophisticated layered shaders for the trash.<br />
Second Part<br />
During the second half of his talk, Dylan will give an preview and demonstration of the upcoming release of RenderMan Studio 3.0, Pixar's suite of rendering tools for Autodesk's Maya. The entire presentation will demonstrate how both large and small VFX studios may expect to benefit from Pixar's RenderMan tools.<br />
This only workshop payment event of VIEWConference, it cost 10 euro and you can register at <a href="http://www.viewconference.it/renderman-workshop/" target="_blank">http://www.viewconference.it/renderman-workshop/</a> <br />
<br />
In the workshop "Stereoscopy in Film Production: Theory and Practice" by Parag Havaldar,<br />
will cover a broad spectrum of issues related to stereoscopic films, from the point of view<br />
theoretical and practical.<br />
<br />
They will discuss the different types of stereographic projection and technology appropriate to compare<br />
required to produce stereoscopic content. In particular, we address the following issues: the creation<br />
stereoscopic content for projects entirely in computer graphics, the generation of the 'other eye'<br />
(Required for stereoscopic vision) for the shooting made the traditional way, and the problems<br />
arising from content originally produced in stereoscopy. We discuss also the limitations<br />
inherent in current technology and the challenge to create content fatiguing the eyes as possible.<br />
<br />
The workshop will be devoted to a general audience, although some experience or knowledge of the processing<br />
digital image and VFX pipeline is useful. They do not require knowledge of the principles of<br />
programming or detailed knowledge of a particular 3D package. The workshop will be held free discussion of key technical issues. At the end of the workshop, participants will acquired a general view of the stereoscopic cinema and a good knowledge of the basic principles of<br />
underlying theory, will therefore be able to cope on their own issues related to stereoscopy<br />
of interest.<br />
For the register to access of stereoscopy workshop you can follow this link for register <a href="http://www.viewconference.it/stereoscopy-registration/" target="_blank">http://www.viewconference.it/stereoscopy-registration/</a> <br />
<br />
All information is on the website: <a href="http://www.viewconference.it" target="_blank">http://www.viewconference.it</a>.<br />
VIEWConference 2010 (26-29 October, Conference Center Torino Incontra,Via N. Costa 8, Turin, Italy).<br />
At <a href="http://www.viewconference.it/docs/VIEW_CONFERENCE_PROGRAM_2010.pdf" target="_blank">http://www.viewconference.it/docs/VIEW_C...M_2010.pdf</a>  you can find the VIEWConference Program.]]></description>
			<content:encoded><![CDATA[Hi everybody!<br />
VIEWConference has come back! The premiere international event in Italy on Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques, will take place in Turin from 26th to 29th October, followed by the VIEWFest, the Computer Animation Festival (from 29th to 31st october).<br />
I promotion two workshop of VIEWConference, the”Pixar’s RenderMan” by Dylan Sisson and “Stereoscopy in Film Production: Theory and Practice" by Parag Havaldar.<br />
<br />
<br />
Once again Dylan Sisson, the main Pixar's RenderMan expert, will teach at VIEW in an exclusive workshop the secrets of the famous Pixar's RenderMan software, including topics such as the software's story and origins, and its use in the last Pixar's masterpiece, TOY STORY 3. <br />
<br />
Dylan Sisson:<br />
"Talking Trash about Toy Story 3"<br />
Shading and Lighting with Pixar's RenderMan<br />
<br />
First Part<br />
The climatic scenes of Toy Story 3 take place in a perilous incinerator, featuring vast amounts of trash ... these scenes were some of the most technically challenging in the movie. During this workshop Dylan Sisson will explore some of the strategies used to shade and light this enormous amount of trash, with a focus on Pixar's core rendering technology, RenderMan. Dylan will present some of the advanced lighting and shading techniques that were essential for creating final result, and will show how Pixar's shading tool, Slim, was used to create sophisticated layered shaders for the trash.<br />
Second Part<br />
During the second half of his talk, Dylan will give an preview and demonstration of the upcoming release of RenderMan Studio 3.0, Pixar's suite of rendering tools for Autodesk's Maya. The entire presentation will demonstrate how both large and small VFX studios may expect to benefit from Pixar's RenderMan tools.<br />
This only workshop payment event of VIEWConference, it cost 10 euro and you can register at <a href="http://www.viewconference.it/renderman-workshop/" target="_blank">http://www.viewconference.it/renderman-workshop/</a> <br />
<br />
In the workshop "Stereoscopy in Film Production: Theory and Practice" by Parag Havaldar,<br />
will cover a broad spectrum of issues related to stereoscopic films, from the point of view<br />
theoretical and practical.<br />
<br />
They will discuss the different types of stereographic projection and technology appropriate to compare<br />
required to produce stereoscopic content. In particular, we address the following issues: the creation<br />
stereoscopic content for projects entirely in computer graphics, the generation of the 'other eye'<br />
(Required for stereoscopic vision) for the shooting made the traditional way, and the problems<br />
arising from content originally produced in stereoscopy. We discuss also the limitations<br />
inherent in current technology and the challenge to create content fatiguing the eyes as possible.<br />
<br />
The workshop will be devoted to a general audience, although some experience or knowledge of the processing<br />
digital image and VFX pipeline is useful. They do not require knowledge of the principles of<br />
programming or detailed knowledge of a particular 3D package. The workshop will be held free discussion of key technical issues. At the end of the workshop, participants will acquired a general view of the stereoscopic cinema and a good knowledge of the basic principles of<br />
underlying theory, will therefore be able to cope on their own issues related to stereoscopy<br />
of interest.<br />
For the register to access of stereoscopy workshop you can follow this link for register <a href="http://www.viewconference.it/stereoscopy-registration/" target="_blank">http://www.viewconference.it/stereoscopy-registration/</a> <br />
<br />
All information is on the website: <a href="http://www.viewconference.it" target="_blank">http://www.viewconference.it</a>.<br />
VIEWConference 2010 (26-29 October, Conference Center Torino Incontra,Via N. Costa 8, Turin, Italy).<br />
At <a href="http://www.viewconference.it/docs/VIEW_CONFERENCE_PROGRAM_2010.pdf" target="_blank">http://www.viewconference.it/docs/VIEW_C...M_2010.pdf</a>  you can find the VIEWConference Program.]]></content:encoded>
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			<title><![CDATA[It’s the smile that costs.………….]]></title>
			<link>http://www.cgshelf.com/forum/thread-710.html</link>
			<pubDate>Thu, 30 Sep 2010 03:40:33 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-710.html</guid>
			<description><![CDATA[Advertisers have left no known media of advertising untouched in their effort to win over the masses to their products and services. In the large metropolitan areas the most effective advertising media are believed to be television, internet and the print media, especially magazines are believed to have greatest pulling power for advertisements.<br />
Along with prestigious colour reproduction and graphic opportunities provided magazines are in search of elegant models. <span style="font-weight: bold;"><a href="http://www.modeloneworld.com" target="_blank">Magazines looking for models</a> </span>are demanding a lot from the models. It is said that the smile costs nothing but it creates much. But in the case of models it’s the smile that rates the models and their fees.  <br />
It is the advertising agencies that help the magazines to find the apt models purposefully or viceversa.There should be proper rapport between both the parties. So that it will work effectively. With proper co-ordination miracles are possible as combined efforts works out most effectively than doing things independently.]]></description>
			<content:encoded><![CDATA[Advertisers have left no known media of advertising untouched in their effort to win over the masses to their products and services. In the large metropolitan areas the most effective advertising media are believed to be television, internet and the print media, especially magazines are believed to have greatest pulling power for advertisements.<br />
Along with prestigious colour reproduction and graphic opportunities provided magazines are in search of elegant models. <span style="font-weight: bold;"><a href="http://www.modeloneworld.com" target="_blank">Magazines looking for models</a> </span>are demanding a lot from the models. It is said that the smile costs nothing but it creates much. But in the case of models it’s the smile that rates the models and their fees.  <br />
It is the advertising agencies that help the magazines to find the apt models purposefully or viceversa.There should be proper rapport between both the parties. So that it will work effectively. With proper co-ordination miracles are possible as combined efforts works out most effectively than doing things independently.]]></content:encoded>
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			<title><![CDATA[  Four points to be considered before choosing a web design firm 	]]></title>
			<link>http://www.cgshelf.com/forum/thread-709.html</link>
			<pubDate>Wed, 29 Sep 2010 09:17:43 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-709.html</guid>
			<description><![CDATA[The main objective of building a website is creating conversions to attract potential customers. A website that can give ample conversions goes beyond the plain HTML designs.  <br />
Here are the four major factors that we should note while hiring a <span style="font-weight: bold;"><a href="http://www.intellixmedia.com/" target="_blank"> Professional Website Design </a></span> firm. These issues can be addressed only by a professional website design firm.<br />
The professional website designers should have a clear-cut idea about the latest web standards and technologies and should also have adequate experience in them. They should know about all the dos and don’ts of web development. <br />
If no one knows to use a website, there is no point in maintaining one. The professional website design firm that you choose should assure you that the content and design are placed in a methodical fashion that benefits the usability of the website. <br />
Search engine optimization is another important aspect of a website. This improves the quality of traffic that a website gets. The professional website design firm that you choose should be experienced in SEO too, and should guarantee a good amount of website traffic.  This helps in getting a high Google ranking. <br />
Your website needs a nice aesthetic design that’s attractive and professional. This increases the conversion rate.  Refer the portfolio of the web design firm to get an idea about their web designs.]]></description>
			<content:encoded><![CDATA[The main objective of building a website is creating conversions to attract potential customers. A website that can give ample conversions goes beyond the plain HTML designs.  <br />
Here are the four major factors that we should note while hiring a <span style="font-weight: bold;"><a href="http://www.intellixmedia.com/" target="_blank"> Professional Website Design </a></span> firm. These issues can be addressed only by a professional website design firm.<br />
The professional website designers should have a clear-cut idea about the latest web standards and technologies and should also have adequate experience in them. They should know about all the dos and don’ts of web development. <br />
If no one knows to use a website, there is no point in maintaining one. The professional website design firm that you choose should assure you that the content and design are placed in a methodical fashion that benefits the usability of the website. <br />
Search engine optimization is another important aspect of a website. This improves the quality of traffic that a website gets. The professional website design firm that you choose should be experienced in SEO too, and should guarantee a good amount of website traffic.  This helps in getting a high Google ranking. <br />
Your website needs a nice aesthetic design that’s attractive and professional. This increases the conversion rate.  Refer the portfolio of the web design firm to get an idea about their web designs.]]></content:encoded>
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			<title><![CDATA[an eco-friendly solution for your home.]]></title>
			<link>http://www.cgshelf.com/forum/thread-706.html</link>
			<pubDate>Thu, 02 Sep 2010 15:09:15 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-706.html</guid>
			<description><![CDATA[Bamboo is now used extensively in home decor and has grown exremly popular with interior designers . It's warm, comfortable and altogether attractive.<br />
<br />
What's more, by using bamboo you are contributing your bit to protect our planet.]]></description>
			<content:encoded><![CDATA[Bamboo is now used extensively in home decor and has grown exremly popular with interior designers . It's warm, comfortable and altogether attractive.<br />
<br />
What's more, by using bamboo you are contributing your bit to protect our planet.]]></content:encoded>
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			<title><![CDATA[9 Reasons Why You Should buy iPhone 4G]]></title>
			<link>http://www.cgshelf.com/forum/thread-703.html</link>
			<pubDate>Mon, 30 Aug 2010 11:07:27 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-703.html</guid>
			<description><![CDATA[1. Video calling<br />
    2. Sexier design<br />
    3. Longer battery life<br />
    4. Front cam applications<br />
    5. Higher resolution<br />
    6. Better camera ( 5 megapixels)<br />
    7. Lower price<br />
    8. Better WiFi connectivity<br />
    9. Multitasking capabilities]]></description>
			<content:encoded><![CDATA[1. Video calling<br />
    2. Sexier design<br />
    3. Longer battery life<br />
    4. Front cam applications<br />
    5. Higher resolution<br />
    6. Better camera ( 5 megapixels)<br />
    7. Lower price<br />
    8. Better WiFi connectivity<br />
    9. Multitasking capabilities]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Teacher and student]]></title>
			<link>http://www.cgshelf.com/forum/thread-701.html</link>
			<pubDate>Thu, 26 Aug 2010 05:03:05 +0000</pubDate>
			<guid isPermaLink="false">http://www.cgshelf.com/forum/thread-701.html</guid>
			<description><![CDATA[1)<br />
Teacher: Maria please point to America on the map.<br />
Maria: This is it.<br />
Teacher: Well done. Now class, who found America?<br />
Class: Maria did. <br />
<br />
2)<br />
Small boy: "Dad , can you write in the dark?"<br />
Father: "I think so. What is it you want me to write?"<br />
Small Boy: "Your name on the report card."<br />
<br />
3)<br />
Teacher: Where does God live?<br />
Little boy: I think he lives in our bathroom.<br />
Teacher: Why do you say that?<br />
Little boy: Well, every morning my daddy bangs on the door and says, 'God, are you still in there?']]></description>
			<content:encoded><![CDATA[1)<br />
Teacher: Maria please point to America on the map.<br />
Maria: This is it.<br />
Teacher: Well done. Now class, who found America?<br />
Class: Maria did. <br />
<br />
2)<br />
Small boy: "Dad , can you write in the dark?"<br />
Father: "I think so. What is it you want me to write?"<br />
Small Boy: "Your name on the report card."<br />
<br />
3)<br />
Teacher: Where does God live?<br />
Little boy: I think he lives in our bathroom.<br />
Teacher: Why do you say that?<br />
Little boy: Well, every morning my daddy bangs on the door and says, 'God, are you still in there?']]></content:encoded>
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