- Sunday, February 15, 2009, 2:44
- Maya, Modelling
- 579 views
Learn how to model a polygon using symmetric modeling by the instance.
Symmetry by subdiv proxy is done to the local coordinate of the object. You use the Instance option of Duplicate when you make the object symmetrical around the origin of the world coordinates.
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- Sunday, February 15, 2009, 2:33
- Maya, Modelling
- 628 views
In this maya modelling tutorial the author will teach you how to make a light rig that will generate a nice, clean, soft overall light that's tinted green.
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- Sunday, February 15, 2009, 2:30
- Maya, Modelling
- 718 views
This tutorial will teach you how to model a basic face that can be used for cartoon or realistic. The purpose of this tutorial is to teach you how to create the geometry needed for modeling a head. The head we'll be modeling is completely cartoon and rather simple, but you could use this model as a base for any other model. You don't have ...
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