Melting object is a step-by-step tutorial on how to create a
melting effect in Autodesk Maya. The tutorial assumes that the
reader is having a basic understanding on Maya toolbox and Menu
The first step to give the melting effect is to create a NURBS sphere and
plane with U and V with 10 and then add
a lattice to the sphere with S, U and V value with 6.
Now the next step is to select the ffd1Lattice and make sure that the lattice does not
intersect with the plane.
After that, make the lattice into a soft body with the default settings.
Then select the particles of the soft body and make it collide with
Next, add gravity to the particles with a Magnitude value of 1.
Gravity Field Attributes
Now add turbulence to the particles with the default settings.
After that, playback on the time slider. You will get a similar
output as shown below. A MELTED SPHERE!