Melting object is a step-by-step tutorial on how to create a
melting effect in Autodesk Maya. The tutorial assumes that the
reader is having a basic understanding on Maya toolbox and Menu
systems.
The first step to give the melting effect is to create a NURBS sphere and
NURBS
plane with U and V with 10 and then add
a lattice to the sphere with S, U and V value with 6.
Figure 1.
NURBS Sphere
Now the next step is to select the ffd1Lattice and make sure that the lattice does not
intersect with the plane.
After that, make the lattice into a soft body with the default settings.
Then select the particles of the soft body and make it collide with
the plane.
Next, add gravity to the particles with a Magnitude value of 1.
Figure 2.
Gravity Field Attributes
Now add turbulence to the particles with the default settings.
After that, playback on the time slider. You will get a similar
output as shown below. A MELTED SPHERE!